Friday, 24 April 2009

StoryBoard

1st, Rough:-


I feel the first initial layout to a storyboard is always helpful. I am able to map out where i could take this character and interpret a story of my own. Figuring where i could potentially have the shots is always abit tricky, but at this point it isn't to important but helpful to have an idea for the later stages of the process.

The idea of the story i had in mind was the goldfish was joined by a new companion ( china doll statue) and trys every way possible to impress her, not knowing that she isn't real. So from that moment scenes drawn in the middle is where he get's into all sorts of mischief.

I decided at the very end to kill the fish off after being flatten by the statue itself, closing the last shot with his monk hat floating up to the surface. This is a potential maybe to the closing scene, i'm still at the thinking process of deciding.

I realise that i only have just 30 seconds to work with, by looking at the story board i will be definately cutting out some unesscessary scenes, anything to shorten the animation piece.

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